Tournament Rules - v1.0
| 100. |
Introduction > |
| 101. |
Purpose: This document provides the frameworks and structures for Riftbound competitions by defining rules, responsibilities and procedures to be followed in all Riftbound competitions. > |
| 102. |
Consistency: All Riftbound competitions must be run consistently regardless of their organizer or location to ensure equal treatment of players and interchangeability of events no matter the region or level. > |
| 103. |
Responsibility: > |
| 103.1. |
Attendees: All competitors AND all competition officials are expected to be responsible for following the rules as written and in the spirit in which they were written. This includes respecting all people at competitions. > |
| 103.2. |
Spectators: Spectators have their own set of responsibilities and expectations. See 204.8 for more information on spectators. > |
| 103.3. |
Penalties: Individuals who violate the frameworks and structures in this document are subject to penalties at the appropriate Organized Play Level (OPL). See 205 for more information on Organized Play Levels. > |
| 104. |
Precedence: > |
| 104.1. |
vs. Core Rules: In some cases, information in this document may contradict, or provide information not contained in, the Riftbound Core Rules. In all such cases, this document takes precedence for competitions. > |
| 104.2. |
vs. Official Local Language Translations: The English language version of this document will supersede any translation. > |
| 104.3. |
vs. Specific Event Addenda: In some cases, information in this document may be contradicted by alternate or additional policies or procedures in official addenda for specific competitions. In all such cases, those addenda take precedence. > |
| 105. |
Alteration: Riot Games or its official Riftbound partners reserve the right to alter this document, or any subsequent competition-specific addenda, at any time without prior notice. > |
| 127. |
127. Privacy for information types > |
| 200. |
Definitions > |
| 201. |
Competition Types: Riftbound competitions come in three types. > |
| 201.1. |
Premier: A competition that is run by Riot Games or an official competition organizer and has a unique name and features. > |
| 201.2. |
Qualifier: Any competition where rewards include access or advantages for premier events. (Premier events can themselves be qualifiers.) > |
| 201.3. |
Local: Any competition that is neither premier nor qualifier. > |
| 202. |
Competition Format: Riftbound competitions can be run with one of two formats. > |
| 202.1. |
Limited: A limited competition is one where all product needed for play is provided during the competition. > |
| 202.2. |
Constructed: A constructed competition is one where players compete using decks they prepare beforehand. > |
| 202.3. |
Swiss: A competition or component of a competition where players are paired based on their current standing in the competition. > |
| 202.4. |
Playoff: A competition or component of a competition where players are initially paired based on their standing and are subsequently eliminated by losses. > |
| 202.5. |
Rules: Each format has rules specific to it. > |
| 202.6. |
Multiple: Some competitions may consist of multiple formats within the same competition. > |