Core Rules - v1.4
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↕ 0 earlier rules
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| 053.4. |
Cards may refer to themselves by their name for clarity. This is shorthand for the above terms. > |
| 054. |
“Can’t beats Can” > |
| 054.1. |
Cards that forbid actions or effects, as a broad method of determination, supersede cards that allow or permit that same action or effect. > |
| 054.2. |
If a card specifies that an action can “only” be performed under certain circumstances, it cannot be performed under any other circumstances. > |
| 055. |
When executing card text, do as much as you can, ignoring impossible instructions. > |
| 055.1. |
If all of a card’s instructions are impossible, it is still played and resolved, but nothing happens. > |
| 056. |
Cards a player owns may never be placed into a non-Board zone belonging to another player. > |
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↕ 3239 later rules
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