Core Rules - v1.4
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↕ 0 earlier rules
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Tokens in any zone > |
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Abilities of any type on the chain > |
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Counters and other status markers > |
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| 124. |
A Game Object that changes zones to or from a Non-Board Zone becomes a new object for the purposes of tracking that object. > |
| 124.1. |
Whenever a Game Object changes zones to or from a Non-Board Zone, all Temporary Modifications of all kinds cease to be tracked on it in all capacities. > |
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Examples: > |
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Damage is cleared. > |
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↕ 3239 later rules
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