Core Rules - v1.4
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↕ 0 earlier rules
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| 190.4.a. |
If a player controls Units at a Battlefield, outside of Combat, they maintain Control of that Battlefield for as long as they have Units at that Battlefield. > |
| 190.4.b. |
While a Combat or Showdown is ongoing at a Battlefield, Control of that Battlefield cannot change until instructed by steps of the Combat or Showdown. > |
| 190.4.c. |
If a player has no Units at a Battlefield and the turn is in an Open state, they lose Control of that Battlefield in the following cleanup unless there is a Combat or Showdown ongoing there. > |
| 190.5. |
Control is a constant state. > |
| 190.6. |
Control of a Battlefield determines Control of its Abilities. > |
| 190.6.a. |
While a Battlefield is Controlled, its Controller controls its Abilities unless that ability indicates another player does. The controlling player takes responsibility for adding them to the Chain if applicable, and makes all choices required by them unless otherwise specified. > |
| 190.6.b. |
While a Battlefield is Uncontrolled, its Abilities are also Uncontrolled unless that ability indicates a player controls it. If there is no such indication, the Turn Player takes responsibility for adding them to the Chain if applicable, makes all choices required by them unless otherwise specified, and is treated as their Controller if any game rule or effect requires one. > |
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↕ 3239 later rules
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