Core Rules - v1.4
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↕ 0 earlier rules
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| 191.4.c. |
That player chooses targets. > |
| 191.4.d. |
That player chooses modes. > |
| 191.4.e. |
That player pays costs. > |
| 192. |
When a game effect or rules text refers to the Controller of a specific object, it can be referring to either context interchangeably. > |
| 192.1. |
The method of assignment of control is different, but the status of Control is the same across all Game Objects. > |
| 193. |
Winning > |
| 194. |
Players win Riftbound games primarily through gaining points. > |
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↕ 3239 later rules
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