Core Rules - v1.4
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↕ 0 earlier rules
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| 313.2. |
A player who gains Focus also gains Priority. > |
| 313.3. |
A player who passes Priority retains Focus. > |
| 313.4. |
A player may not make discretionary actions with Focus unless they also possess Priority. > |
| 313.5. |
If the turn is in a Neutral State, no player has Focus. > |
| 314. |
Phases of the Turn > |
| 315. |
Start of Turn > |
| 315.1. |
Awaken Phase > |
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↕ 3239 later rules
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