Core Rules - v1.4
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↕ 0 earlier rules
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| 316.8.a.1. |
Showdowns that occur as a result of Combat are a Sub-Phase of Combat. > |
| 316.8.b. |
A Showdown is marked as Staged at a Battlefield in the cleanup after the Contested status is applied to that Battlefield. > |
| 316.8.b.1. |
Showdowns that occur as a result of a player moving to an empty Battlefield are a stand-alone Phase and do not create a Combat. > |
| 316.8.b.1.a. |
These Showdowns are called Non-Combat Showdowns. During the proceedings of a Non-Combat Showdown, units controlled by a different player may become present at the Battlefield where the Showdown is ongoing. This will cause the Showdown to become a Combat Showdown in the following cleanup. > |
| 316.8.c. |
A Showdown is a structured Window of Opportunity where Players may play cards and activate abilities with Action or Reaction. > |
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See rule 341. Showdowns for more information. > |
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| 316.9. |
When a player has no more Discretionary Actions they wish to execute, they must indicate they are ending their turn. > |
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↕ 3239 later rules
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