Core Rules - v1.4
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↕ 0 earlier rules
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| 317.1. |
Ending Step > |
| 317.1.a. |
At the end of the turn Game Effects take place. > |
| 317.1.b. |
Specific game effects and abilities will reference this timing and phase as necessary. > |
| 317.2. |
Expiration Step > |
| 317.2.a. |
Invoke an Ending Special Cleanup. > |
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See rule 318. Cleanups for more information. > |
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| 317.2.b. |
Insert “3c. Heal all Units.” > |
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↕ 3239 later rules
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