Core Rules - v1.4
|
↕ 0 earlier rules
|
|
| 339.1. |
If all players have passed Priority in sequence without adding any items to the Chain, proceed to Step 4: Resolve. > |
| 339.2. |
Otherwise, the player with Priority passes Priority to the next Player in Turn Order. Return to Step 2: Execute. > |
| 340. |
Step 4: Resolve > |
| 340.1. |
The newest Finalized Chain Item resolves. Execute its game effects in their entirety. > |
|
See rule 349. Playing Cards for more information on resolving spells. > |
|
|
See rule 398. Playing or Activating Abilities for more information on resolving abilities. > |
|
| 340.2. |
If the Chain is empty, play proceeds in an Open State. > |
|
↕ 3239 later rules
|
|