Core Rules - v1.4
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↕ 0 earlier rules
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| 357.3. |
A player may not pay costs during this step that will deterministically result in illegal choices or actions later in this process unless they have no choice. > |
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Example: A player plays a card which reads “as an additional cost to play this, you may kill a friendly unit. Give a friendly unit +2 [M] this turn. If you paid the cost, give that unit +7 [M] this turn instead” If they chose to pay the cost, they must choose to kill a unit other than the targeted unit unless they have no choice. > |
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| 358. |
Check legality. > |
| 358.1. |
Check that all chosen targets are legal. > |
| 358.2. |
Check that all costs were paid. > |
| 358.3. |
Check that the outcome of the effect of this card being played would not create an illegal state. > |
| 358.3.a. |
If a Game Effect prevents the performance of a game action, that effect doesn’t prevent cards and abilities that instruct a player to perform that game action from being played or finalized. On resolution, that game action will be skipped as it is an impossible instruction. > |
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↕ 3239 later rules
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