Core Rules - v1.4
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↕ 0 earlier rules
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| 367. |
Replacement Effects > |
| 368. |
An ability that alters the application of another game effect or game rule. > |
| 368.1. |
Passive Abilities can be Replacement Effects. > |
| 369. |
Replacement Effects intercede during the execution of a Game Effect and alter its execution. > |
| 369.1. |
A Replacement Effect can usually be identified by the presence of the terms “as,” “would,” or "instead." > |
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Example: Zhonya's Hourglass reads "The next time a friendly unit would die, kill this instead. > |
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Example: Undertitan is a unit that reads in part “As I’m revealed from your deck, [Add] [2].” > |
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↕ 3239 later rules
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