Core Rules - v1.4
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↕ 0 earlier rules
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| 378. |
The controlling player chooses when and whether to activate an Activated Ability. > |
| 379. |
Activated abilities are present on Game Objects and some Spells. > |
| 380. |
Can primarily be activated while on the Board. > |
| 381. |
All Activated Abilities can only be activated on the Controlling Player's Turn and during an Open State. > |
| 382. |
Triggered Abilities > |
| 383. |
Triggered Abilities are repeatable effects that happen when a Condition is met. > |
| 383.1. |
Triggered Abilities can usually be recognized by the word "when" followed by a game action or event; the word "at" followed by a point in time during the turn sequence; or the phrase “the [Nth] time” followed by a game action or event. > |
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↕ 3239 later rules
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