Core Rules - v1.4
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↕ 0 earlier rules
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| 383.4.b.3. |
Although these abilities say “choose” in their Condition, they trigger specifically when an appropriate Game Object is Targeted. > |
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See rule 355.6. Targeting for more information on what counts as Targeting. > |
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| 383.4.b.4. |
These Triggered Abilities can be referred to as Targeting Effects. > |
| 383.4.c. |
Conquer Effects are Triggered Abilities whose Condition includes a Unit participating in, and successfully Conquering a Battlefield. > |
| 383.4.c.1. |
These are commonly structured as “When I conquer…” and “When you conquer…” > |
| 383.4.c.2. |
This category of Triggered Abilities encompasses only those that are triggered from Units that were present during the Conquer action, or Abilities that reference the player that performed the Conquer action. > |
| 383.4.c.2.a. |
The Conquer Abilities of Units are put on the Chain as Pending Items after the Unit(s) these effects correspond to are present at a Battlefield when a player gains control of it and gains 1 Victory Point from Conquering. > |
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↕ 3239 later rules
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