Core Rules - v1.4
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↕ 0 earlier rules
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| 401. |
Activate or trigger the Ability > |
| 401.1. |
Add a Pending Item to the chain representing the Ability that is either being Activated or Triggered. Notably, although this Chain Item will not have a card representing it, this will create a Closed State. > |
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See rule 349. Playing Cards for more information. > |
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| 401.2. |
If there is currently a game effect being resolved, continue resolving the game effect instead of continuing the following steps. > |
| 402. |
Make relevant choices > |
| 402.1. |
If the first part of a Triggered Ability’s effect is “you may,” or “they may,” its controller decides whether or not to perform the Triggered Ability now. > |
| 402.1.a. |
If they choose not to perform the Triggered Ability now, it is removed from the chain. > |
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↕ 3239 later rules
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