Core Rules - v1.4
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↕ 0 earlier rules
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| 410.1.b. |
A player may take any number of Discretionary Actions available to them during their turn. > |
| 410.1.b.1. |
As long as any conditions, if applicable, are met. > |
| 410.1.b.2. |
As long as any costs, if applicable, are paid. > |
| 410.1.b.3. |
As long as it does not result in any forbidden action being taken or game state being created. > |
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Example: A player can't use the Standard Move discretionary action to move a unit to a Battlefield that's already occupied by Units controlled by two other players. > |
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| 410.2. |
Limited Actions > |
| 410.2.a. |
A Limited Action is a game action that a spell, ability, or circumstance of the turn's progression causes the player to perform. A player cannot perform these actions at-will. > |
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↕ 3239 later rules
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