Core Rules - v1.4
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↕ 0 earlier rules
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| 430.2.a. |
By default, runes are channeled readied. > |
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Example: A spell reads "Channel 1 rune exhausted." As that spell resolves, its controller puts the top rune of their rune deck onto the board and that rune enters the board exhausted rather than ready. > |
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| 430.3. |
If there aren’t sufficient runes in the Rune Deck, channel as many as possible. > |
| 430.4. |
Channeling is a Limited Action. > |
| 430.4.a. |
A player Channels two Runes during the Channel Phase on their turn. > |
| 430.4.b. |
Players may also Channel runes when Game Effects direct them to do so. > |
| 430.5. |
This action is formatted as "Channel X rune(s)," optionally followed by conditions or stipulations. > |
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↕ 3239 later rules
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