Core Rules - v1.4
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↕ 0 earlier rules
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| 462.2.a. |
If an effect would require a Unit be played to a Battlefield with a Staged Combat or a Combat in Progress, where the controller of the played unit is not a participant, instead the Unit is played to its controller's Base. > |
| 462.2.b. |
Any subsequent reference to "here" in the corresponding effect is reassigned to the Controller's Base, where the Unit was played. Any further effects that may be invalidated are invalidated as if the effect was mistargeted. > |
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See rule 355.6. Targeting for more information on Mistargeting. > |
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| 462.3. |
All choices that would result in a Combat occurring between more than two players simultaneously are invalid and ineligible to be completed. > |
| 463. |
The Steps of Combat > |
| 464. |
Step 1: The Combat Showdown Step > |
| 464.1. |
Combat will open in one of two ways: when a Combat and Showdown are staged at the same Battlefield and the turn player initiates the Showdown; or when the turn is in a Showdown Open State and a Combat is staged at the Battlefield where the current Showdown is ongoing. > |
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↕ 3239 later rules
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