Core Rules - v1.4
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↕ 0 earlier rules
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| 705. |
If a Unit leaves play, remove all Buffs from it. > |
| 705.1. |
Champions do not retain Buffs in the Champion Zone, even if they return there somehow. > |
| 706. |
Mighty > |
| 707. |
Mighty is a description that applies to some units. Other game effects can check whether a unit is Mighty. > |
| 708. |
A Unit "is Mighty" as long as its Might is 5 or greater. > |
| 709. |
A Unit "becomes Mighty" at the moment its Might changes from being less than 5 to being 5 or greater. > |
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Example: A Unit with Might 4 that gets +1 [M] becomes Mighty. > |
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↕ 3239 later rules
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