Core Rules - v1.4
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↕ 0 earlier rules
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| 720. |
Inactive > |
| 721. |
Card text can occasionally be assigned to be ignored, disregarded, or otherwise rendered as not applicable during the course of play. This state is referred to as Inactive. > |
| 721.1. |
Text marked this way is not applied at all while in this state. > |
| 721.2. |
Inactive Abilities do not trigger, do not apply, and cannot be activated. Inactive instructions are not processed. > |
| 722. |
Inactive text is still present on cards. > |
| 722.1. |
Cards with Inactive text still have keywords for the sake of Game Effects that want to reference or see if a card has a keyword. > |
| 722.2. |
Game Effects that parse or interpret text to determine target eligibility may still parse Inactive text for the sake of eligibility. > |
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↕ 3239 later rules
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