Core Rules - v1.4
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↕ 0 earlier rules
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| 759. |
Naming Cards, Types, and Tags > |
| 760. |
Some Game Effects may instruct a player to name or guess a card, type, or tag. > |
| 761. |
The act of naming a card in this way may be accomplished in one of two ways: > |
| 761.1. |
Stating the exact name of the card. > |
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Example: “Kai’Sa, Evolutionary” identifies the card Kai’Sa, Evolutionary. > |
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| 761.2. |
Identifying a combination of traits and characteristics that can identify that card uniquely. > |
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Example: “The blue Kai’Sa,” “the 6 [M] Kai’Sa” or “the [6] Energy Kai’Sa” are sufficient to identify Kai’Sa, Evolutionary when there are no other cards that satisfy those traits. > |
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↕ 3239 later rules
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