Core Rules - v1.4
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↕ 0 earlier rules
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| 806.1.c.2. |
On Activated Abilities: "This can be activated during showdowns on any player's turn." > |
| 806.1.d. |
Action is formatted as “[Action]” on spells, or “[Action][>]” on abilities. > |
| 806.2. |
The card or effect with this keyword is not restricted to showdowns. This permission is inclusive of all other timings and options available to the ability as written or by default. > |
| 806.3. |
Action does not alter the function of any instruction of the corresponding card or effect it is on. It is only permission. > |
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Example: Playing a Unit with Action still has the inherent restrictions of playing Units without Action. It can only be played to the controlling player's base or a battlefield they control. > |
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| 806.4. |
Some passive abilities may grant a card or ability Action under certain conditions. The card or ability does not have the Action keyword unless and until those circumstances are true. > |
| 806.4.a. |
Those conditions might only be fulfilled while the card or ability is on the chain. In such a case, it can still be played or activated at the appropriate timing as long as doing so could fulfill the conditions. > |
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↕ 3239 later rules
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