Core Rules - v1.4
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↕ 0 earlier rules
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| 806.5.c. |
Whether or not an Ability has Action is a characteristic of that Ability and may be checked or referenced by other Game Effects. > |
| 807. |
Assault > |
| 807.1. |
Assault is a Passive Ability keyword. > |
| 807.1.a. |
It is present on Units. > |
| 807.1.b. |
Assault is formatted as "Assault [X]". > |
| 807.1.b.1. |
The X is referenced in the functional text of the ability. > |
| 807.1.b.2. |
The X is referred to as the Assault Value. > |
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↕ 3239 later rules
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