Core Rules - v1.4
|
↕ 0 earlier rules
|
|
| 809.1.c.1. |
The Power used to pay this cost may always be of any Domain. > |
|
Example: A Fury spell targets an Order unit with Deflect. The Power used to pay the Deflect cost can be any Domain; it does not need to match the > |
|
|
Domain of the spell or the target. > |
|
| 809.1.d. |
It is an effect that imposes a Mandatory Additional Cost on Spells and Abilities that choose the Game Object that has this ability. > |
|
See rule 349. Playing Cards for more information. > |
|
| 809.2. |
If a Game Object has Deflect, or has been granted Deflect, and is granted Deflect by an additional source, the Deflect Value of all granted Deflect keywords is summed. > |
| 809.3. |
Deflect, and whether or not a Game Object has Deflect, is a characteristic of the permanent and may be checked or referenced by other Game Effects. > |
|
↕ 3239 later rules
|
|