Core Rules - v1.4
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↕ 0 earlier rules
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| 816.3. |
Temporary, and whether or not a permanent has Temporary, is a characteristic of the permanent and may be checked or referenced by other Game Effects. > |
| 817. |
Vision > |
| 817.1. |
Vision is a Triggered Ability keyword. > |
| 817.1.a. |
It is present on Permanents. > |
| 817.1.b. |
It is functionally short for "When this is played, predict.” > |
| 817.1.c. |
The trigger is the permanent entering the Board. > |
| 817.2. |
Multiple instances of Vision trigger separately. > |
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↕ 3239 later rules
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