Tournament Rules - v1.5
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↕ 0 earlier rules
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| 505.1. |
Some sequences of actions can be repeated and are shortcutted as a loop. > |
| 505.10. |
Some loops are maintained by decisions rather than actions. In these cases, apply 505.4-505.8 but with the player making a different decision rather than a different action. > |
| 505.11. |
Judges are the final arbiter of what constitutes a loop, or if choices are available to continue a loop when secret information is involved. > |
| 505.12. |
Players who try to opt-out of shortcutting or propose incorrect shortcutting to use up time are cheating. > |
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See 704.8 for more information about cheating. > |
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| 505.2. |
Players performing a loop must have each iteration of the loop be identical with no conditional actions. > |
| 505.3. |
To decide how to proceed with a loop, determine how many players are needed to maintain it (who must take actions or make decisions to sustain the loop): > |
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↕ 978 later rules
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