Tournament Rules - v1.5
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↕ 0 earlier rules
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| 506.3.e.9. |
A player would be required to make a choice of whether or not to place an optional trigger on the chain. (Example: Overzealous Fan) > |
| 506.4. |
A triggered ability that was forgotten never goes on the chain. > |
| 506.5. |
A triggered ability that was forgotten is still considered to have triggered for the purpose of non-optional “First time” or similarly restricted triggers. > |
| 507. |
Teams in Separate Matches > |
| 507.1. |
Players may communicate with teammates at all times unless explicitly prohibited by the format rules. > |
| 507.2. |
Players that acquire secret or private information about a match in which a teammate is playing can’t communicate with that teammate for the remainder of that match. > |
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See CR 128. Privacy for information types. > |
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↕ 978 later rules
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