Core Rules - v1.4
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↕ 0 earlier rules
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| 178.2. |
A Game Object that is more than one type maintains all of the permissions of all types. > |
| 178.2.a. |
If a Game Object is a Unit, it has the standard move inherent ability. > |
| 178.2.a.1. |
It can move and become located at a Battlefield. > |
| 178.3. |
A Game Object that is more than one type can be affected by Game Effects that modify or interact with any of its types. > |
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Example: A unit that is also a gear can be affected by spells and abilities like the Ruination or > |
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Thermo Beam that say “Kill all units,” or “Kill all gear.” A unit that is also a gear can be > |
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targeted by spells and abilities like Vengeance or Rocket Barrage that say “Kill a unit,” or “Kill > |
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↕ 3239 later rules
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