Core Rules - v1.4
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↕ 0 earlier rules
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| 178.1.a.1. |
If a Game Object is a Unit, regardless of its other types, it has Might, can have damage marked on it, enters exhausted, and can be played to any valid location. > |
| 178.1.a.1.a. |
It will not be recalled to base in step 5 of a cleanup. > |
| 178.1.a.2. |
If a Game Object is a Rune, regardless of its other types, it will be recycled to the Rune Deck. > |
| 178.2. |
A Game Object that is more than one type maintains all of the permissions of all types. > |
| 178.2.a. |
If a Game Object is a Unit, it has the standard move inherent ability. > |
| 178.2.a.1. |
It can move and become located at a Battlefield. > |
| 178.3. |
A Game Object that is more than one type can be affected by Game Effects that modify or interact with any of its types. > |
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↕ 3239 later rules
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