Core Rules - v1.4
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↕ 0 earlier rules
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| 185.3.a.2. |
Tokens can have costs appended to them via applied Layer effects. > |
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Example: Deceiver’s conquer effect creates a 0 [M] Reflection unit token and applies a copy effect to that token. The copy effect will append all copyable traits, including the cost of the unit to be copied. This appends a cost to the Reflection token. > |
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| 185.3.b. |
Tokens do not have domains. > |
| 185.3.b.1. |
Tokens can have domains appended to them via applied Layer effects. > |
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Example: A card reads in part “As you play this, pick a domain. All units and gear are that domain.” If that card is in play, any unit and gear tokens will have the chosen domain appended to them. > |
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| 186. |
Tokens are Created on the board or the Chain and cannot exist elsewhere. > |
| 186.1. |
If a token is put into any Non-Board Zone besides the chain, it ceases to exist immediately after moving to its new zone. > |
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↕ 3239 later rules
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