Core Rules - v1.4
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↕ 0 earlier rules
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| 302. |
Play continues cyclically until one player wins. > |
| 303. |
The phases of a turn are rigid, but the actions taken during those steps can be done in any order, unless otherwise specified. > |
| 303.1. |
Game Actions of any nature are performed one at a time and are executed completely. > |
| 303.2. |
Game Actions cannot be performed simultaneously for any reason. > |
| 303.2.a. |
If one or more game actions, game effects, or Triggered Abilities are activated simultaneously, then Turn Order is referenced to organize the sequence of actions, starting with the current Turn Player. > |
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See rule 382. Triggered Abilities for more information. > |
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| 304. |
The Turn Player is the player taking the current turn. > |
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↕ 3239 later rules
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