Core Rules - v1.4
|
↕ 0 earlier rules
|
|
|
See rule 410.1. Discretionary Actions for more information. > |
|
| 312.2. |
A player receives Priority at the following times: > |
| 312.2.a. |
When the turn is in a Neutral Open State during their Main Phase. > |
| 312.2.b. |
When the turn is in a Showdown State and they gain Focus. > |
| 312.2.c. |
When the turn is in a Closed State, all pending chain items finish being finalized, and they control the next item on the Chain. > |
| 312.2.d. |
When the turn is in a Closed State, they are the next Player in Turn Order, and the player with Priority passes. > |
| 312.3. |
When a player is granted Priority, it is either created if no player has it or taken from the player with Priority. > |
|
↕ 3239 later rules
|
|