Core Rules - v1.4
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↕ 0 earlier rules
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| 312.2.b. |
When the turn is in a Showdown State and they gain Focus. > |
| 312.2.c. |
When the turn is in a Closed State, all pending chain items finish being finalized, and they control the next item on the Chain. > |
| 312.2.d. |
When the turn is in a Closed State, they are the next Player in Turn Order, and the player with Priority passes. > |
| 312.3. |
When a player is granted Priority, it is either created if no player has it or taken from the player with Priority. > |
| 313. |
At any given time, up to one player has Focus. > |
| 313.1. |
Focus is the permission to take appropriately timed Discretionary Actions when the turn is in a Showdown Open State. > |
| 313.1.a. |
The player with Focus must obey any additional restrictions on which Discretionary Actions may be performed. > |
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↕ 3239 later rules
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