Core Rules - v1.4
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↕ 0 earlier rules
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| 316.6. |
As a result of a player taking Discretionary Actions, one or more structured phases may occur. > |
| 316.7. |
Combat > |
| 316.7.a. |
A Combat occurs as a result of Units controlled by opposing players being present at the same Battlefield. > |
| 316.7.b. |
This could be the result of a Standard Move Intrinsic Ability, a Spell, or other Game Effect. > |
| 316.7.c. |
The source effect does not change the structure or flow of Combat once initiated. > |
| 316.7.d. |
A Combat can only occur between two players. > |
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See rule 459. Combat for more information. > |
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↕ 3239 later rules
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