Core Rules - v1.4
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↕ 0 earlier rules
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| 330.1. |
Only one Chain can exist at a time. > |
| 330.2. |
If a card or token would begin to be played while a Chain already exists, it is placed on the existing Chain. > |
| 331. |
The State of the Turn is partially determined by whether or not the Chain currently exists. > |
| 331.1. |
The turn is said to be in a Closed State if a Chain exists. > |
| 331.1.a. |
Cards of all Categories, by default, cannot be played during a Closed State. > |
| 331.1.b. |
Card abilities, by default, cannot be played during a Closed State. > |
| 331.2. |
The turn is said to be in an Open State if no Chain exists. > |
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↕ 3239 later rules
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