Core Rules - v1.4
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↕ 0 earlier rules
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| 331.1. |
The turn is said to be in a Closed State if a Chain exists. > |
| 331.1.a. |
Cards of all Categories, by default, cannot be played during a Closed State. > |
| 331.1.b. |
Card abilities, by default, cannot be played during a Closed State. > |
| 331.2. |
The turn is said to be in an Open State if no Chain exists. > |
| 332. |
Handling Tasks and Resolving Chain Items > |
| 333. |
A Task is one or more steps or processes that one or more Players must perform before continuing with any other actions. > |
| 333.1. |
Tasks include, but are not limited to: Cleanups, the actions performed during the Start of Turn Process, throughout Combat in its various steps, and the actions performed during the End of Turn Process. > |
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↕ 3239 later rules
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