Core Rules - v1.4
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↕ 0 earlier rules
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| 383.4.f. |
Defend Triggers are Triggered Abilities that trigger when a Unit or Player gains the Defender designation for the first time during a combat. > |
| 383.4.f.1. |
These are commonly structured as “When I defend…” or “When you defend…” > |
| 383.4.f.2. |
These Triggered Abilities are put on the Chain as Pending Items after the Unit these effects correspond to gains the Defender designation during Combat. > |
| 383.4.f.2.a. |
These triggers will only have their condition checked once per combat, despite a Unit being able to gain and lose the Defender designation multiple times in the same combat. > |
| 383.4.f.2.b. |
If the trigger condition contains other requirements besides defending and if those requirements are not fulfilled when the unit gains the Defender designation, it will not trigger in that combat. > |
| 383.4.f.3. |
These Triggered Abilities can be referred to as Defend Triggers. > |
| 383.4.g. |
Some effects may instruct a player to “activate” one of these named triggered abilities. > |
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↕ 3239 later rules
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