Core Rules - v1.4
|
↕ 0 earlier rules
|
|
| 461.1. |
If more than one Battlefield has Units controlled by opposing players at it at the same time, the Turn Player decides which Combat to resolve first. > |
| 461.2. |
If Staged Combats stop being Staged before the Steps of Combat are initiated, they are not resolved or executed. > |
| 461.3. |
If a Combat and Showdown are staged at the same Battlefield and the turn player initiates the Showdown, it will open as a Combat Showdown. > |
| 462. |
Combat can only occur between Units controlled by exactly two players. > |
| 462.1. |
In Modes of Play with more than two players, Battlefields with Staged Combats or Combats in Progress are Invalid Destinations for Moves of all kinds (Standard Moves or otherwise) by Units controlled by Players not involved in those Combats or who don't already have Units at that Battlefield. > |
|
See rule 447.2.a. for more information on Invalid Destinations. > |
|
| 462.2. |
In Modes of Play with more than two players, Battlefields with Staged Combats or Combats in Progress are Invalid to be chosen as a location to play one or more Units by a player not involved in that Combat by any means. > |
|
↕ 3239 later rules
|
|