Core Rules - v1.4
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↕ 0 earlier rules
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| 461.2. |
If Staged Combats stop being Staged before the Steps of Combat are initiated, they are not resolved or executed. > |
| 461.3. |
If a Combat and Showdown are staged at the same Battlefield and the turn player initiates the Showdown, it will open as a Combat Showdown. > |
| 462. |
Combat can only occur between Units controlled by exactly two players. > |
| 462.1. |
In Modes of Play with more than two players, Battlefields with Staged Combats or Combats in Progress are Invalid Destinations for Moves of all kinds (Standard Moves or otherwise) by Units controlled by Players not involved in those Combats or who don't already have Units at that Battlefield. > |
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See rule 447.2.a. for more information on Invalid Destinations. > |
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| 462.2. |
In Modes of Play with more than two players, Battlefields with Staged Combats or Combats in Progress are Invalid to be chosen as a location to play one or more Units by a player not involved in that Combat by any means. > |
| 462.2.a. |
If an effect would require a Unit be played to a Battlefield with a Staged Combat or a Combat in Progress, where the controller of the played unit is not a participant, instead the Unit is played to its controller's Base. > |
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↕ 3239 later rules
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