Core Rules - v1.4
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↕ 0 earlier rules
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| 755. |
Any costs “to play” the spell or ability that are incurred as a result of new choices made in this way are ignored. > |
| 755.1. |
The spell or ability is already played and its costs paid. Any further costs incurred have no effect on the finalized chain item. > |
| 756. |
Untargetability > |
| 757. |
Some Game Effects declare that a Game Object can’t be chosen by a certain set of spells and abilities. Those effects designate the Game Object as Untargetable. > |
| 757.1. |
These passive abilities will usually take the form “[Game Object] can’t be chosen by [Category] spells and abilities.” > |
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Example: Ruin Runner’s passive ability reads “I can’t be chosen by enemy spells and abilities.” > |
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| 758. |
Untargetable Game Objects are not legal targets for the indicated spells and abilities. > |
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↕ 3239 later rules
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