Core Rules - v1.4
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↕ 0 earlier rules
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| 815.3. |
Tank, and whether or not a unit has Tank, is a characteristic of the Unit and may be checked or referenced by other Game Effects. > |
| 816. |
Temporary > |
| 816.1. |
Temporary is a Triggered Ability keyword. > |
| 816.1.a. |
It is present on Permanents. > |
| 816.1.b. |
It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this." > |
| 816.1.c. |
The Trigger Condition is the controller of the permanent's Beginning Phase starting. > |
| 816.2. |
Multiple instances of Temporary are redundant. > |
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↕ 3239 later rules
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