Core Rules - v1.5
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↕ 0 earlier rules
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| 124.2. |
A Game Object can have any of the following statuses (non-exhaustive): > |
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Attached, Attacking, Buffed, Banished, Controlled, Defending, Empowered, Equipped, > |
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Exhausted, Facedown, Readied, Replaced, Revealed, Stunned, and any applied Layer effects. > |
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| 125. |
Cards > |
| 126. |
Riftbound games are composed of players playing the cards in their respective decks. > |
| 127. |
Ownership > |
| 127.1. |
For gameplay purposes, a card's Owner is the player who brought it into the game, either as their Champion Legend, one of their Battlefields, as part of their Main Deck or Rune Deck, or Created during the process of play. The legal owner of a card doesn't matter during gameplay. > |
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↕ 3508 later rules
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