Core Rules - v1.5
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↕ 0 earlier rules
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| 143.4.a. |
This can be altered by Accelerate or similar game effects. > |
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See rule 805. Accelerate for more information. > |
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| 143.5. |
Units cannot be Attached to other permanents. > |
| 143.5.a. |
If a Unit would be Attached to a permanent, nothing happens. > |
| 143.5.b. |
If a non-Unit Game Object that is Attached becomes a Unit through any means, it detaches as it becomes a Unit. > |
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See rule 435. Attach for more information on the attach game action. > |
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See rule 716. Attachment for more information on attachment. > |
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↕ 3508 later rules
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