Core Rules - v1.5
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↕ 0 earlier rules
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| 190.2. |
Control is a binary state for Battlefields and an Identifier for players. > |
| 190.2.a. |
A Battlefield is Controlled or Uncontrolled. > |
| 190.2.b. |
A Battlefield is Controlled by a specific player or Controlled by no one. > |
| 190.3. |
Control can be Contested through the course of play. > |
| 190.3.a. |
Contested is a temporary status applied to a Battlefield when a Unit controlled by a Player who does not currently Control that Battlefield Moves or otherwise becomes present there. > |
| 190.3.a.1. |
Units moving to or being played to a battlefield apply Contested status if that Battlefield is not already Contested and that Unit’s controller does not already control that battlefield. > |
| 190.3.a.2. |
A Unit changing controller while located at a Battlefield will also apply Contested status to that Battlefield if it isn’t Contested and if the new controller doesn’t control that Battlefield. > |
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↕ 3508 later rules
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