Core Rules - v1.5
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↕ 0 earlier rules
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| 2. |
Apply the effect that is depended on first. > |
| 200. |
Locations can be Destinations and Origins for movement. > |
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See rule 447. Movement for more information. > |
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| 201. |
Costs > |
| 202. |
Some Game Effects will instruct players to pay resources, spend counters or XP, or perform game actions as a Cost in order to perform a linked Effect. > |
| 203. |
Costs must be paid in order to get their linked Effect. > |
| 203.1. |
Paying a Cost requires a player to perform the appropriate game action: pay resources, spend counters or XP, kill units, etc. > |
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↕ 3508 later rules
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