Core Rules - v1.5
|
↕ 0 earlier rules
|
|
|
Example: If a player plays Challenge targeting a friendly unit and an enemy unit, the controller of the enemy unit is responsible for the damage dealt by their unit. Any effects that trigger “when you deal damage” that that player controls will trigger. > |
|
| 418.6.c. |
Damage Dealt as a result of being assigned during Combat has the Units as its source. > |
| 418.6.c.1. |
The Damage assigned, and subsequently Dealt, to attackers has the defenders as the source and vice versa. > |
| 418.7. |
Deal actions can distribute Damage as part of combat actions or non-combat actions. > |
| 418.8. |
Some Deal actions may be written as “Deal X … for each …” Such actions Deal one instance of Damage. > |
|
Example: Riven, Shattered reads in part “When I attack, choose an enemy unit here. Deal 2 to it for each Equipment attached to me.” If Riven has three Equipment attached to her, she will deal one instance of 6 damage, not three instances of 2 damage. > |
|
| 419. |
Heal > |
|
↕ 3508 later rules
|
|