Core Rules - v1.5
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↕ 0 earlier rules
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| 420.3. |
Game effects may result in cards being Played as part of their resolution. > |
| 420.3.a. |
This treats Play as a Limited Action. > |
| 420.3.b. |
Treat all steps of Play as normal, except as noted by the game effect instructing this Limited Play Effect. > |
| 420.3.b.1. |
Such game effects may specify choices or effects such as alternate costs, ignored costs, play locations, targets, or other choices or effects normally made or processed during Finalization. > |
| 420.3.b.2. |
Such game effects may specify those choices or effects based on the condition of the board. If they do so, that information is checked on finalization of the resulting Game Object, unless it is specified as being checked earlier. > |
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Example: Bone Skewer is a spell that reads in part “Choose a battlefield. > |
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Example: A spell reads in part “Play a unit from your trash to an enemy occupied battlefield, ignoring its Energy cost.” On finalization, they can choose any enemy occupied battlefield to play the unit to. If no such battlefield exists as the unit is being finalized, it will fail to finalize. > |
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↕ 3508 later rules
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