Core Rules - v1.5
|
↕ 0 earlier rules
|
|
| 430. |
Add > |
| 430.1. |
Adding is the action of putting resources into a player's Rune Pool. > |
| 430.2. |
Triggered and activated abilities that Add resources finalize immediately when they are played, even when handling tasks or during the resolution of spells and abilities, and resolve as soon as they are finalized. > |
| 430.2.a. |
Priority and Focus will not pass from Add abilities being finalized or resolving. Any ongoing Task or step in the FEPR process is paused while they are being finalized and while they are resolving. > |
| 430.2.b. |
Spells that Add resources will be finalized and will resolve at the normal timing for spells. > |
| 430.3. |
Activated abilities that Add resources and have the Reaction tag can be activated at any time that spells or abilities require resources be paid. > |
|
Example: A player can add Energy and Power through any means before initiating the process of playing a spell. After initiating that process, in the Pay Costs step, they may activate Add Reactions to add Energy or Power to pay costs. > |
|
|
↕ 3508 later rules
|
|