Core Rules - v1.5
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↕ 0 earlier rules
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| 438.5.b. |
No amount of damage is ever considered lethal if the Prevent Value is “All.” > |
| 438.6. |
Prevent is a Limited Action. > |
| 438.6.a. |
Players may only Prevent Damage when directed to by Game Effects. > |
| 438.7. |
Prevent is a Delayed Replacement Effect. > |
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See rule 367. Replacement Effects for more information. > |
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See rule 390. Delayed Abilities for more information. > |
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| 439. |
Replace > |
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↕ 3508 later rules
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