Core Rules - v1.5
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↕ 0 earlier rules
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| 440.3.b. |
If the effect specifies a Game Object is Created for a specific duration, it exists while that duration is ongoing, and ceases to exist once that duration ends. > |
| 440.3.c. |
If a Non-Token Game Object is Created from a finite set of choices made by a Linked Ability during deck building, only one of those Game Objects may exist in play at a time. If a player would Create a Game Object that already exists on the board or on the chain, that action is Negated. > |
| 440.4. |
Unless specified otherwise by the Game Effect that Creates a Game Object, any such Game Object is owned by the player who Created it. Control is established as usual for Game Objects of the appropriate type. > |
| 440.4.a. |
A Created permanent, rune, legend, or spell is controlled by its owner as it is Created. > |
| 440.4.b. |
A Created battlefield is uncontrolled as it is Created. > |
| 440.5. |
This action, when instructed, is usually formatted as "Create [X] at [Y]" or “Add [X] to [Y].” > |
| 440.6. |
Creating is a Limited Action. > |
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↕ 3508 later rules
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