Core Rules - v1.5
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↕ 0 earlier rules
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| 825.5. |
Unique, and whether or not a Card has Unique, is a characteristic of the Unit and may be checked or referenced by other Game Effects. > |
| 826. |
Backline > |
| 826.1. |
Backline is a Passive Ability keyword. > |
| 826.2. |
It is present on Units. > |
| 826.3. |
It is functionally short for “I must be assigned lethal damage after any other unit with the same controller as me that does not have [Backline] during the Combat Damage step.” > |
| 826.4. |
It alters how players can elect to assign combat damage during combat. > |
| 826.4.a. |
Players must still assign lethal damage to a unit before moving to the next when assigning their damage. > |
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↕ 3508 later rules
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